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/sci/ - Soyence and Technology

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File: 1689289421384.mp4 (3.31 MB, 1920x1080, 2023-07-13 23-49-45.mp4)ImgOps

 8193

/tech/ demo of the game i'm working on

 8194

File: 1689290747470.png (234.49 KB, 620x640, IMG_5526.png)ImgOps

What is it coded in?

 8196

>>8194
rust

 8199

>>8194
godot, it's a point and click game taking place in a virtual desktop
>>8196
not me

 8288

File: 1689372615705.mp4 (382.36 KB, 1920x1080, 2023-07-14 23-06-21.mp4)ImgOps

added yotsuba b theming and image expansion, looks a bit scuffed right now because it's got no margins

 8289

what a waste of time

 8294

>>8289
kys demoralizer
dont listen to him OP kino project keep going

 8298

File: 1689390967581.png (530.71 KB, 1600x1199, ClipboardImage.png)ImgOps

>>8199
>virtual desktop
>godot
nigger are you stupid or something?
just use X11, xrender, or openGL
also this isnt how you use a desktop, take your meds
my desktop doesn't have any clicky pointy shit in it, or floating windows, let alone big buttons and transparency

 8301

>>8298
>soy win10 symbol on bottom left
I think OP is trying to imitate windows, holy linux cuck

 8316

>>8298
this is the most autistic linux ricing thing (SYLLOGISTICALLY PROVEN TO BE GAY BY MODUS PONENS) that gnuschizo has ever posted.

 8325

>>8316
>ricing
all i did was change the font to comic sans and get rid of garbage like i3's axewounds and borders around the monitor border, and trash in i3status i dont need to save space
where is the 'rice'?

 8350

>>8325
>all i did was change the font to comic sans and get rid of garbage like i3's axewounds and borders around the monitor border, and trash in i3status i dont need to save space
where is the 'rice'?

 8376

>>8298
it's a video game, not a desktop replacement

 8384

>>8325
>i3
soy

 8385

>>8298
>just use X11, xrender
that is ropefuel
>or openGL
>spend a few hours writing a worse version of SDL's renderer

 8761

File: 1689455077488.mp4 (574.44 KB, 1920x1080, 2023-07-15 21-55-04.mp4)ImgOps

lots of changes
it now has a proper taskbar and a wip start menu, the clock on the taskbar is just a placeholder but will be a key gameplay element once implemented
the "browser" window now opens maximised
the simulated sharty now has a theme selector, proper threads and a few other new ui elements (said ui elements are a pretty big clue to what the game is about)



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